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Games

Game Programming using Qt 5 Beginner’s Guide - Second Edition (2nd Edition)

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the nece...

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself (3rd Edition)

  • Mike Geig |
  • 2018 |
  • azw3 |
  • 19.37MB |
  • 464pages

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the...

Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# (1st Edition)

Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is...

Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C# (1st Edition)

Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is...

Developing 2D Games with Unity: Independent Game Programming with C# (1st Edition)

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs,...

Developing Turn-Based Multiplayer Games: With Gamemaker Studio 2 and Nodejs (1st Edition)

Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introd...

Developing Turn-Based Multiplayer Games: With GameMaker Studio 2 and Nodejs (1st Edition)

Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introd...

Let’s Build a Multiplayer Phaser Game: With Typescript, Socket.Io, and Phaser (1st Edition)

Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and f...

Understanding Game Application Development: With Xamarin.Forms and ASP.NET (1st Edition)

Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile application that targets both iOS and Android, connect your app with your database using Entity Framework, and implement real-time sync...

Developing Games on the Raspberry Pi: App Programming with Lua and LÖVE (1st Edition)

Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly,...